Adjust client::Handshake's PhantomData since it doesn't own a buffer
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@@ -190,7 +190,7 @@ use std::usize;
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pub struct Handshake<T, B = Bytes> {
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builder: Builder,
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inner: WriteAll<T, &'static [u8]>,
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_marker: PhantomData<B>,
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_marker: PhantomData<fn(B)>,
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}
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/// Initializes new HTTP/2.0 streams on a connection by sending a request.
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